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Starcraft 2 special forces elite 5
Starcraft 2 special forces elite 5












starcraft 2 special forces elite 5 starcraft 2 special forces elite 5

Starcraft 2 units will introduce more and more subtle ways to counter the opponent’s strategy. Pro players will be able to mow down their opponents in record time by way of builds, multitasking, and quick expansions: Starcraft 2 … will appeal to hardcore fans by being geared toward “highly competitive, skill-based gameplay,” as well as by efforts to “continue to drive new features onto ”. In Starcraft 2, the gap in the level will be a lot more evident. Which leads us to…Īccording to Pardo, Warcraft III was more forgiving to beginners (and lamers!). Engaging the enemy early and keeping him occupied will distinguish good players from mediocre ones. Unlike Warcraft which introduced neutral creeps to keep the players occupied, Starcraft 2 will put more emphasis on rushing. Starcraft 2 will have its pronounced emphasis on bases and expansions as a means of achieving victory. Here’s some of the key points that have surfaced about Starcraft 2 gameplay:Īs opposed to Warcraft III where the player controls a few units with many different special abilities, Starcraft 2 will be a numbers game, says Pardo: Starcraft 2 will instead act as “movers and shooters”–mostly autonomous forces that generally lack special abilities, but will instead be used in large control groups to “do their own thing” in battle, rather than requiring the micromanagement of high-level Warcraft III play.Īnother comparison to Warcraft III which had relatively little emphasis on the economy, so players can focus on battles instead. Gamespot has a detailed interview with Blizzard’s top creative talent, including Rob Pardo.














Starcraft 2 special forces elite 5